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OpenGL® Distilled

  • Martz, Paul
  • ADDISON-WESLEY
  • 264 páginas
  • ISBN: 0321336798 ISBN-13: 9780321336798
  • 0 edición (03/2006)
  • Entrega de 1 a 15 días contra reembolso por agencia urgente*
    • 36,44€ ($49,5)
 
 


OpenGL opens the door to the world of high-quality, high-performance 3D computer graphics. The preferred application programming interface for developing 3D applications, OpenGL is widely used in video game development, visualization and simulation, CAD, virtual reality, modeling, and computer-generated animation.

OpenGL® Distilled provides the fundamental information you need to start programming 3D graphics, from setting up an OpenGL development environment to creating realistic textures and shadows. Written in an engaging, easy-to-follow style, this book makes it easy to find the information you're looking for. You'll quickly learn the essential and most-often-used features of OpenGL 2.0, along with the best coding practices and troubleshooting tips.

Topics include

  • Drawing and rendering geometric data such as points, lines, and polygons
  • Controlling color and lighting to create elegant graphics
  • Creating and orienting views
  • Increasing image realism with texture mapping and shadows
  • Improving rendering performance
  • Preserving graphics integrity across platforms


A companion Web site includes complete source code examples, color versions of special effects described in the book, and additional resources.

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